FM26 Player Roles Explained: Complete Guide to IP/OOP System
Understanding the revolutionary In Possession and Out of Possession player roles system in FM26
FM26 Player Roles Explained: Complete Guide to IP/OOP System
FM26 introduces the biggest tactical overhaul in Football Manager history with the IP/OOP (In Possession/Out of Possession) role system.
What's New in FM26?
The IP/OOP Revolution
- 40+ new roles added to the game
- Separate roles for In Possession (IP) and Out of Possession (OOP)
- Same player, different roles based on ball possession
- More tactical flexibility than ever before
Why It Matters
Real football teams don't maintain static formations. A 4-3-3 in possession might become a 4-4-2 when defending. FM26 now simulates this!
Understanding Role Categories
Goalkeeper Roles
In Possession
Sweeper Keeper (Support)
- High line positioning
- Plays out from back
- Distributes to feet
- Best for: Possession-based teams
- Key Attributes: Passing, Vision, Composure
Goalkeeper (Defend)
- Traditional shot-stopper
- Direct distribution
- Stays on line
- Best for: Direct, counter-attacking teams
- Key Attributes: Reflexes, Handling, Command of Area
Out of Possession
Similar roles but focus on shot-stopping and positioning
Defender Roles
Central Defenders (IP)
Ball-Playing Defender (Defend/Support)
- Brings ball forward
- Passes through lines
- Joins attacks occasionally
- Key Attributes: Passing 14+, Composure 13+, Technique 12+
Central Defender (Defend)
- No-nonsense defender
- Clears danger
- Stays back
- Key Attributes: Marking 14+, Tackling 14+, Positioning 14+, Heading 13+
Libero (Support)
- Sweeps behind defense
- Starts attacks from deep
- Requires high positioning intelligence
- Key Attributes: Anticipation 15+, Passing 14+, Positioning 15+
Full-Backs (IP)
Wing-Back (Attack/Support)
- Provides width
- Overlaps wingers
- Crosses frequently
- Key Attributes: Stamina 14+, Crossing 13+, Pace 13+
Full-Back (Support)
- Balanced approach
- Supports attacks moderately
- Solid defensively
- Key Attributes: Tackling 13+, Marking 12+, Pace 12+
Inverted Wing-Back (Support) ⭐ NEW IN FM26
- Cuts inside to midfield
- Creates overloads centrally
- Like Man City's modern full-backs
- Key Attributes: Passing 13+, Vision 12+, Teamwork 13+
Midfielder Roles
Defensive Midfield (IP)
Deep-Lying Playmaker (Defend/Support)
- Dictates tempo from deep
- Distributes possession
- Shields defense
- Key Attributes: Passing 15+, Vision 14+, Composure 14+
Ball-Winning Midfielder (Defend)
- Aggressive pressing
- Wins possession high
- Limited creative responsibility
- Key Attributes: Tackling 14+, Work Rate 15+, Stamina 14+
Defensive Midfielder (Defend/Support)
- Balanced defensive mid
- Protects backline
- Simple passing
- Key Attributes: Positioning 13+, Tackling 13+, Stamina 13+
Regista (Support) ⭐ ENHANCED IN FM26
- Deep-lying playmaker with freedom
- Creative from deep
- Requires high technical ability
- Key Attributes: Passing 16+, Vision 15+, Technique 15+
Central Midfield (IP)
Box-to-Box Midfielder (Support)
- Covers entire pitch
- Contributes both phases
- High stamina essential
- Key Attributes: Stamina 15+, Work Rate 14+, Passing 13+
Mezzala (Support/Attack)
- Drifts wide from center
- Creates overloads
- Modern CM role
- Key Attributes: Dribbling 13+, Passing 13+, Off the Ball 13+
Central Midfielder (Defend/Support/Attack)
- All-rounder midfielder
- Balanced contributions
- Versatile option
- Key Attributes: Passing 12+, Tackling 12+, Stamina 13+
Advanced Playmaker (Support/Attack)
- Creates chances
- High freedom
- Number 10 role
- Key Attributes: Passing 15+, Vision 15+, Technique 14+
Winger Roles
Wide Positions (IP)
Inside Forward (Support/Attack)
- Cuts inside onto strong foot
- Shoots from central positions
- Inverted winger
- Best foot: Opposite to side (Left-footed RW)
- Key Attributes: Dribbling 14+, Finishing 13+, Pace 13+
Winger (Support/Attack)
- Hugs touchline
- Crosses into box
- Traditional winger
- Key Attributes: Crossing 13+, Dribbling 13+, Pace 14+
Inverted Winger (Support/Attack)
- Cuts inside but stays wider than IF
- Creates and shoots
- Hybrid role
- Key Attributes: Passing 13+, Dribbling 13+, Finishing 12+
Wide Playmaker (Support/Attack) ⭐ NEW IN FM26
- Creates from wide
- Drifts inside occasionally
- High passing focus
- Key Attributes: Passing 15+, Vision 14+, Crossing 13+
Striker Roles
Forward Positions (IP)
Advanced Forward (Attack)
- Stays high and central
- Focuses on goals
- Poacher mentality
- Key Attributes: Finishing 15+, Off the Ball 14+, Composure 14+
Complete Forward (Support/Attack)
- All-around striker
- Links play, scores goals
- Versatile
- Key Attributes: Finishing 14+, Passing 13+, First Touch 13+
Deep-Lying Forward (Support)
- Drops to link play
- Creates for others
- False 9 style
- Key Attributes: Passing 14+, Vision 13+, First Touch 14+
Pressing Forward (Defend/Support/Attack) ⭐ NEW IN FM26
- High press trigger
- Forces errors
- Works defensive phase
- Key Attributes: Work Rate 15+, Anticipation 13+, Pace 13+
Target Man (Support/Attack)
- Hold-up play
- Wins aerial duels
- Physical presence
- Key Attributes: Strength 15+, Jumping 14+, Heading 14+
Poacher (Attack)
- Pure goal scorer
- Lives in box
- Minimal build-up involvement
- Key Attributes: Finishing 16+, Off the Ball 15+, Anticipation 14+
Role Combinations That Work
Defensive Solidity
DM: Deep-Lying Playmaker (Defend)
CM: Box-to-Box Midfielder (Support)
CM: Central Midfielder (Defend)
- Balanced, hard to break down
- Good for mid-table teams
Creative Dominance
DM: Defensive Midfielder (Defend)
CM: Advanced Playmaker (Support)
AM: Advanced Playmaker (Attack)
- Possession-heavy
- Needs technical players
High Press System
DM: Ball-Winning Midfielder (Defend)
CM: Box-to-Box × 2 (Support)
ST: Pressing Forward (Attack)
- Aggressive pressing
- High stamina required
Counter-Attack Setup
DM: Defensive Midfielder (Defend)
W: Winger × 2 (Support)
ST: Advanced Forward (Attack)
- Direct, fast transitions
- Pace essential
Matching Roles to Player Attributes
Creating a Role Profile
Step 1: Identify key attributes for role
Step 2: Check player's current attributes
Step 3: Assign if 75%+ match
Step 4: Train missing attributes if long-term
Example: Advanced Playmaker Requirements
Essential:
- Passing: 15+
- Vision: 15+
- Technique: 14+
- First Touch: 13+
Important:
- Composure: 13+
- Decisions: 13+
- Flair: 12+
Useful:
- Dribbling: 12+
- Long Shots: 12+
Red Flags
❌ Slow winger (Pace <12)
❌ Weak target man (Strength <14)
❌ Poor passing DLP (Passing <14)
❌ Lazy presser (Work Rate <13)
Transitioning Between IP and OOP
Smooth Transitions
Keep roles similar in both phases:
- IP: Wing-Back (Attack)
- OOP: Full-Back (Defend)
- Smooth transition, natural positioning
Dramatic Transitions
More tactical flexibility but riskier:
- IP: Wing-Back (Attack)
- OOP: Central Midfielder (Defend)
- Creates overloads but complex
Recommendation: Start with similar roles, experiment once comfortable
Common Mistakes
❌ Too many Attack duties: Leaves defensive gaps
✅ Balance duties: Mix Attack, Support, Defend
❌ Ignoring player attributes: Square peg, round hole
✅ Role suitability: Check recommended attributes
❌ Overcomplicating: 11 unique roles
✅ Simplicity: 2-3 role types, repeated
❌ Never changing OOP: Static defense
✅ Optimize both phases: IP and OOP equally important
Role Experimentation Tips
- Test in friendlies: Before competitive matches
- Watch full matches: See how roles interact
- Check heat maps: Are players where expected?
- Monitor stats: Compare performance metrics
- Be patient: Familiarity takes 4-8 matches
Remember: Roles are tools. The best role depends on your players, not theoretical ideals!
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